The article explores the integration of games into English language teaching with a particular focus on the advantages brought by Artificial Intelligence (AI). It discusses how game-based approaches, combined with AI solutions, enhance student motivation, engagement, and proficiency. Games are shown to stimulate an active, positive learning environment, increase retention, and foster a deeper connection with the target language. AI technologies amplify these benefits by providing personalized learning experiences, adaptive content, and real-time feedback, allowing each student to learn at their own pace. Key educational tools such as ChatGPT, Twee, MagicSchool AI, Quizlet, and Quizizz are examined for their capacity to automate lesson planning, generate interactive exercises, and support creative classroom activities. These platforms streamline routine tasks, offering teachers more time to individualize instruction and support personal growth. The article categorizes games by their objectives: grammar, lexical, phonetic, spelling, creative, and speech games-each serving a unique purpose in skill development. Despite these advantages, the article highlights significant challenges to implementing AI-based games, especially in resource-limited environments. Issues such as poor technological infrastructure, data privacy concerns, financial costs, and the irreplaceable role of human empathy and mentorship are critically assessed. The author emphasizes the importance of the teacher’s presence in providing emotional and psychological support-something AI cannot fully replicate. The conclusion advocates for a balanced and harmonious combination of AI technology and traditional teaching methods. This blended approach leverages the efficiency and adaptability of AI to optimize administrative processes and personalize education, while retaining the invaluable contributions of human educators to inspire, motivate, and nurture students’ creative abilities. Ultimately, the article posits that the ideal learning environment is one in which AI complements, rather than replaces, the unique strengths of the human teacher.
| Published in | Languages, Literatures and Cultures (Volume 1, Issue 1) |
| DOI | 10.11648/j.llc.20250101.11 |
| Page(s) | 1-5 |
| Creative Commons |
This is an Open Access article, distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution and reproduction in any medium or format, provided the original work is properly cited. |
| Copyright |
Copyright © The Author(s), 2025. Published by Science Publishing Group |
AI-based Games, AI Technologies, Educational Process, English Language Learning, Digital Competencies, Educational Technology, Teaching Strategies
AI | Artificial Intelligence |
VR | Virtual Reality |
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APA Style
Lyubimova, N. (2025). Integrating AI-based Games in English Lessons: Strengths and Weaknesses. Languages, Literatures and Cultures, 1(1), 1-5. https://doi.org/10.11648/j.llc.20250101.11
ACS Style
Lyubimova, N. Integrating AI-based Games in English Lessons: Strengths and Weaknesses. Lang. Lit. Cult. 2025, 1(1), 1-5. doi: 10.11648/j.llc.20250101.11
AMA Style
Lyubimova N. Integrating AI-based Games in English Lessons: Strengths and Weaknesses. Lang Lit Cult. 2025;1(1):1-5. doi: 10.11648/j.llc.20250101.11
@article{10.11648/j.llc.20250101.11,
author = {Natalia Lyubimova},
title = {Integrating AI-based Games in English Lessons: Strengths and Weaknesses},
journal = {Languages, Literatures and Cultures},
volume = {1},
number = {1},
pages = {1-5},
doi = {10.11648/j.llc.20250101.11},
url = {https://doi.org/10.11648/j.llc.20250101.11},
eprint = {https://article.sciencepublishinggroup.com/pdf/10.11648.j.llc.20250101.11},
abstract = {The article explores the integration of games into English language teaching with a particular focus on the advantages brought by Artificial Intelligence (AI). It discusses how game-based approaches, combined with AI solutions, enhance student motivation, engagement, and proficiency. Games are shown to stimulate an active, positive learning environment, increase retention, and foster a deeper connection with the target language. AI technologies amplify these benefits by providing personalized learning experiences, adaptive content, and real-time feedback, allowing each student to learn at their own pace. Key educational tools such as ChatGPT, Twee, MagicSchool AI, Quizlet, and Quizizz are examined for their capacity to automate lesson planning, generate interactive exercises, and support creative classroom activities. These platforms streamline routine tasks, offering teachers more time to individualize instruction and support personal growth. The article categorizes games by their objectives: grammar, lexical, phonetic, spelling, creative, and speech games-each serving a unique purpose in skill development. Despite these advantages, the article highlights significant challenges to implementing AI-based games, especially in resource-limited environments. Issues such as poor technological infrastructure, data privacy concerns, financial costs, and the irreplaceable role of human empathy and mentorship are critically assessed. The author emphasizes the importance of the teacher’s presence in providing emotional and psychological support-something AI cannot fully replicate. The conclusion advocates for a balanced and harmonious combination of AI technology and traditional teaching methods. This blended approach leverages the efficiency and adaptability of AI to optimize administrative processes and personalize education, while retaining the invaluable contributions of human educators to inspire, motivate, and nurture students’ creative abilities. Ultimately, the article posits that the ideal learning environment is one in which AI complements, rather than replaces, the unique strengths of the human teacher.},
year = {2025}
}
TY - JOUR T1 - Integrating AI-based Games in English Lessons: Strengths and Weaknesses AU - Natalia Lyubimova Y1 - 2025/12/24 PY - 2025 N1 - https://doi.org/10.11648/j.llc.20250101.11 DO - 10.11648/j.llc.20250101.11 T2 - Languages, Literatures and Cultures JF - Languages, Literatures and Cultures JO - Languages, Literatures and Cultures SP - 1 EP - 5 PB - Science Publishing Group UR - https://doi.org/10.11648/j.llc.20250101.11 AB - The article explores the integration of games into English language teaching with a particular focus on the advantages brought by Artificial Intelligence (AI). It discusses how game-based approaches, combined with AI solutions, enhance student motivation, engagement, and proficiency. Games are shown to stimulate an active, positive learning environment, increase retention, and foster a deeper connection with the target language. AI technologies amplify these benefits by providing personalized learning experiences, adaptive content, and real-time feedback, allowing each student to learn at their own pace. Key educational tools such as ChatGPT, Twee, MagicSchool AI, Quizlet, and Quizizz are examined for their capacity to automate lesson planning, generate interactive exercises, and support creative classroom activities. These platforms streamline routine tasks, offering teachers more time to individualize instruction and support personal growth. The article categorizes games by their objectives: grammar, lexical, phonetic, spelling, creative, and speech games-each serving a unique purpose in skill development. Despite these advantages, the article highlights significant challenges to implementing AI-based games, especially in resource-limited environments. Issues such as poor technological infrastructure, data privacy concerns, financial costs, and the irreplaceable role of human empathy and mentorship are critically assessed. The author emphasizes the importance of the teacher’s presence in providing emotional and psychological support-something AI cannot fully replicate. The conclusion advocates for a balanced and harmonious combination of AI technology and traditional teaching methods. This blended approach leverages the efficiency and adaptability of AI to optimize administrative processes and personalize education, while retaining the invaluable contributions of human educators to inspire, motivate, and nurture students’ creative abilities. Ultimately, the article posits that the ideal learning environment is one in which AI complements, rather than replaces, the unique strengths of the human teacher. VL - 1 IS - 1 ER -