We connect three different topics: combinatorial structures, game theory and chemistry. In particular, we establish the bases to represent some simple games, defined as influence games, and molecules, defined from atoms, by using combinatorial structures. First, we characterize simple games as influence games using influence graphs. It let us to modeling simple games as combinatorial structures (from the viewpoint of structures or graphs). Second, we formally define molecules as combinations of atoms. It let us to modeling molecules as combinatorial structures (from the viewpoint of combinations). It is open to generate such combinatorial structures using some specific techniques as genetic algorithms, (meta-) heuristics algorithms and parallel programming, among others.
Published in | International Journal of Theoretical and Applied Mathematics (Volume 3, Issue 2) |
DOI | 10.11648/j.ijtam.20170302.16 |
Page(s) | 82-87 |
Creative Commons |
This is an Open Access article, distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution and reproduction in any medium or format, provided the original work is properly cited. |
Copyright |
Copyright © The Author(s), 2017. Published by Science Publishing Group |
Combinatorial Structures, Generating Simple Games, Generating Influence Games, Generating Molecules
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APA Style
Xavier Molinero. (2017). Combinatorial Structures to Construct Simple Games and Molecules. International Journal of Theoretical and Applied Mathematics, 3(2), 82-87. https://doi.org/10.11648/j.ijtam.20170302.16
ACS Style
Xavier Molinero. Combinatorial Structures to Construct Simple Games and Molecules. Int. J. Theor. Appl. Math. 2017, 3(2), 82-87. doi: 10.11648/j.ijtam.20170302.16
AMA Style
Xavier Molinero. Combinatorial Structures to Construct Simple Games and Molecules. Int J Theor Appl Math. 2017;3(2):82-87. doi: 10.11648/j.ijtam.20170302.16
@article{10.11648/j.ijtam.20170302.16, author = {Xavier Molinero}, title = {Combinatorial Structures to Construct Simple Games and Molecules}, journal = {International Journal of Theoretical and Applied Mathematics}, volume = {3}, number = {2}, pages = {82-87}, doi = {10.11648/j.ijtam.20170302.16}, url = {https://doi.org/10.11648/j.ijtam.20170302.16}, eprint = {https://article.sciencepublishinggroup.com/pdf/10.11648.j.ijtam.20170302.16}, abstract = {We connect three different topics: combinatorial structures, game theory and chemistry. In particular, we establish the bases to represent some simple games, defined as influence games, and molecules, defined from atoms, by using combinatorial structures. First, we characterize simple games as influence games using influence graphs. It let us to modeling simple games as combinatorial structures (from the viewpoint of structures or graphs). Second, we formally define molecules as combinations of atoms. It let us to modeling molecules as combinatorial structures (from the viewpoint of combinations). It is open to generate such combinatorial structures using some specific techniques as genetic algorithms, (meta-) heuristics algorithms and parallel programming, among others.}, year = {2017} }
TY - JOUR T1 - Combinatorial Structures to Construct Simple Games and Molecules AU - Xavier Molinero Y1 - 2017/03/02 PY - 2017 N1 - https://doi.org/10.11648/j.ijtam.20170302.16 DO - 10.11648/j.ijtam.20170302.16 T2 - International Journal of Theoretical and Applied Mathematics JF - International Journal of Theoretical and Applied Mathematics JO - International Journal of Theoretical and Applied Mathematics SP - 82 EP - 87 PB - Science Publishing Group SN - 2575-5080 UR - https://doi.org/10.11648/j.ijtam.20170302.16 AB - We connect three different topics: combinatorial structures, game theory and chemistry. In particular, we establish the bases to represent some simple games, defined as influence games, and molecules, defined from atoms, by using combinatorial structures. First, we characterize simple games as influence games using influence graphs. It let us to modeling simple games as combinatorial structures (from the viewpoint of structures or graphs). Second, we formally define molecules as combinations of atoms. It let us to modeling molecules as combinatorial structures (from the viewpoint of combinations). It is open to generate such combinatorial structures using some specific techniques as genetic algorithms, (meta-) heuristics algorithms and parallel programming, among others. VL - 3 IS - 2 ER -