This study aimed to examine the effectiveness of using games in teaching English grammar to Iranian EFL learners. A mixed-methods research design was employed, incorporating quantitative and qualitative data collection methods. Two groups were formed, with the experimental group instructed using games and the control group taught through traditional methods. Pre- and post-tests were administered to both groups, and data analysis was conducted using SPSS software to evaluate the statistical significance of the mean score differences between the groups. Additionally, qualitative data were obtained through participant interviews to gain insights into their experiences and perceptions of learning English grammar through games. The findings revealed that the experimental group, taught using games, demonstrated a significant improvement in their grammar knowledge when compared to the control group. Furthermore, the qualitative data obtained from interviews indicated that games utilized in grammar instruction can enhance motivation and engage learners, thereby fostering an enjoyable and effective learning experience. The outcomes of this study suggest that incorporating games into English grammar instruction can offer a more engaging and effective teaching approach, resulting in enhanced learning outcomes. These findings contribute to the existing literature on employing games as a pedagogical tool for teaching grammar, particularly in the context of Iranian EFL learners.
Published in | International Journal of English Teaching and Learning (Volume 2, Issue 1) |
DOI | 10.11648/j.ijetl.20240201.11 |
Page(s) | 1-7 |
Creative Commons |
This is an Open Access article, distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution and reproduction in any medium or format, provided the original work is properly cited. |
Copyright |
Copyright © The Author(s), 2024. Published by Science Publishing Group |
Teaching Grammar, Game, Educational Games, Teaching English
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APA Style
Mehrjoo, F. (2024). The Effective Implementation of Educational Games in Teaching English Grammar. International Journal of English Teaching and Learning, 2(1), 1-7. https://doi.org/10.11648/j.ijetl.20240201.11
ACS Style
Mehrjoo, F. The Effective Implementation of Educational Games in Teaching English Grammar. Int. J. Engl. Teach. Learn. 2024, 2(1), 1-7. doi: 10.11648/j.ijetl.20240201.11
AMA Style
Mehrjoo F. The Effective Implementation of Educational Games in Teaching English Grammar. Int J Engl Teach Learn. 2024;2(1):1-7. doi: 10.11648/j.ijetl.20240201.11
@article{10.11648/j.ijetl.20240201.11, author = {Fateme Mehrjoo}, title = {The Effective Implementation of Educational Games in Teaching English Grammar}, journal = {International Journal of English Teaching and Learning}, volume = {2}, number = {1}, pages = {1-7}, doi = {10.11648/j.ijetl.20240201.11}, url = {https://doi.org/10.11648/j.ijetl.20240201.11}, eprint = {https://article.sciencepublishinggroup.com/pdf/10.11648.j.ijetl.20240201.11}, abstract = {This study aimed to examine the effectiveness of using games in teaching English grammar to Iranian EFL learners. A mixed-methods research design was employed, incorporating quantitative and qualitative data collection methods. Two groups were formed, with the experimental group instructed using games and the control group taught through traditional methods. Pre- and post-tests were administered to both groups, and data analysis was conducted using SPSS software to evaluate the statistical significance of the mean score differences between the groups. Additionally, qualitative data were obtained through participant interviews to gain insights into their experiences and perceptions of learning English grammar through games. The findings revealed that the experimental group, taught using games, demonstrated a significant improvement in their grammar knowledge when compared to the control group. Furthermore, the qualitative data obtained from interviews indicated that games utilized in grammar instruction can enhance motivation and engage learners, thereby fostering an enjoyable and effective learning experience. The outcomes of this study suggest that incorporating games into English grammar instruction can offer a more engaging and effective teaching approach, resulting in enhanced learning outcomes. These findings contribute to the existing literature on employing games as a pedagogical tool for teaching grammar, particularly in the context of Iranian EFL learners. }, year = {2024} }
TY - JOUR T1 - The Effective Implementation of Educational Games in Teaching English Grammar AU - Fateme Mehrjoo Y1 - 2024/01/23 PY - 2024 N1 - https://doi.org/10.11648/j.ijetl.20240201.11 DO - 10.11648/j.ijetl.20240201.11 T2 - International Journal of English Teaching and Learning JF - International Journal of English Teaching and Learning JO - International Journal of English Teaching and Learning SP - 1 EP - 7 PB - Science Publishing Group SN - 2997-2566 UR - https://doi.org/10.11648/j.ijetl.20240201.11 AB - This study aimed to examine the effectiveness of using games in teaching English grammar to Iranian EFL learners. A mixed-methods research design was employed, incorporating quantitative and qualitative data collection methods. Two groups were formed, with the experimental group instructed using games and the control group taught through traditional methods. Pre- and post-tests were administered to both groups, and data analysis was conducted using SPSS software to evaluate the statistical significance of the mean score differences between the groups. Additionally, qualitative data were obtained through participant interviews to gain insights into their experiences and perceptions of learning English grammar through games. The findings revealed that the experimental group, taught using games, demonstrated a significant improvement in their grammar knowledge when compared to the control group. Furthermore, the qualitative data obtained from interviews indicated that games utilized in grammar instruction can enhance motivation and engage learners, thereby fostering an enjoyable and effective learning experience. The outcomes of this study suggest that incorporating games into English grammar instruction can offer a more engaging and effective teaching approach, resulting in enhanced learning outcomes. These findings contribute to the existing literature on employing games as a pedagogical tool for teaching grammar, particularly in the context of Iranian EFL learners. VL - 2 IS - 1 ER -